Some characters, such as Lucy the pyromancer or Linda the bard, do ranged damage while John the Warrior is focused on close quarters.
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Kevin, the young knife wielding assassin, can dodge often but does less damage than his older relatives. Each character plays differently based on their personality and stature in the family. He’s a treasure.Įach of these narrative tales result in the recruitment of a new family member as a playable class. It’s the kind of voice that’d equally terrify you if it was telling you a ghost story around a camp fire as it would sooth you if it was telling you everything’s alright after waking from a nightmare. His voice, gravelly yet powerful, brings a tonne of atmosphere to this game. The story to Children of Morta is entirely narrated by Ed Kelly – none of the Bergsons are voiced – in a voice which I now want to narrate everything.
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He needs medicine and you’ll have to set out into the dungeons to find some.
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Later, Mark, another Bergson descendent arrives at the family home wounded and weak. This lad disappears, causing the rest of the family to worry about where he has gone. It’s these shorter arcs, focusing on each family member and their relationships, that are often emotionally charged and so masterfully written, that make Children of Morta worth playing alone.Īn early story is about the youngest member of the Bergsons, Kevin, who wants to help in their quest but is seen by his elders as too young. This story progresses unabated after almost each run at the games dungeons despite if you lasted 30 minutes or 30 seconds. In most games in this genre that attempts to tell a story, the narrative is tied to your progress and sure, the overarching story of defeating a greater evil still depends on you fighting your way through the game’s horde, but there’s another story here. Here’s where things get interesting though. Children of Morta abandons many of the staples from the roguelike genre to great narrative effect. Once all 3 have been returned, the family will have the power to end the corruption once again. So far, so standard. Using portals beneath the Bergson homestead, the family must set out to find 3 spirits who reside at the end of deadly dungeons. Generations ago, the Bergsons’ ancestors defeated a corruption which was plaguing their land and now, the eldest living family member Margaret, has uncovered its return. In Children of Morta you play as the Bergsons, a family entrusted with the task of watching over Mount Morta. On paper it sounds like any number of games that have released over the past few years, but it really, really isn’t. That being said, here it is Children of Morta is a top down, pixel art, fantasy roguelike that has you trawl through dungeons in order to defeat an ancient corruption. I know this next statement is going to contain a number of things that can be instantly off putting when describing a game, but trust me when I say that Children of Morta is far more than the usual fare it’ll be compared too. When you read this next sentence, you’ve got to promise me you’re not going to just shut this review down. A combination of the best elements of the genre while shedding itself of the usually off putting aspects, Children of Morta is the roguelike to end all roguelikes īefore I continue, I need you to promise me something.